Sistema de inteligencia artificial para la asistencia y corrección de técnicas de deportistas de alto rendimiento por visión artificial

Authors

DOI:

https://doi.org/10.5281/zenodo.17527815

Keywords:

High-performance sport, Artificial Intelligence, Media Pipe Pose, Python, Computer vision

Abstract

Currently, computer vision (CV) is experiencing significant growth due to advances in artificial intelligence (AI), machine learning, the increasing availability of data and computing power. The main areas of development of IA are the manufacturing industry, healthcare, automotive, security and surveillance, agriculture, sports, and many others. Regarding high-performance sports, it is established that the major problem is the ratio between the number of trained coaches and the number of athletes they attend to, understanding that the attention time for each athlete is diminished when the number of people being trained increases, resulting in a delay in their athletic progress and possible injuries due to the development of erroneous techniques due to such inattention. This work develops an assistance system for high-performance athletes based on artificial intelligence, for the enhancing of techniques and correction of execution errors. It is based on computer vision algorithms that allow establishing training techniques and execution mechanics of some exercises, using real-time video in which athletes are informed of the correct or deficient execution of their technique. Results and conclusions describe the details of the development applied to techniques of athletes in skating and the scope of the prototype implementation.

Author Biographies

Derlis Hernández Lara, TecNM / Tecnológico de Estudios Superiores de Ecatepec

Profesor Investigador de la División de Ingeniería Informática

Emmanuel Tonatihu Juárez Velázquez, TecNM / Tecnológico de Estudios Superiores de Ecatepec

Profesor Investigador en la División de Ingeniería Informática

Cinthia Estela Trejo Villanueva, TecNM / Tecnológico de Estudios Superiores de Ecatepec

Profesora Investigadora de la División de Ingeniería Informática

References

Bin Li, X. X. (2021). Application of Artificial Intelligence in Basketball Sport. Journal of Education, Health and Sport, 14.

Chen, Y., Zhu, Y., Papandreou, G., & Yuille, A. (2017). Associative embedding. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (pp. 4107-4115).

Chunguang Li, J. C. (2023). Retracted: Intelligent Sports Training System Based on Artificial. Hindawai, 12.

Cruz, M. d. (Julio de 14 de 2021). La visión por computadora y las futuras aplicaciones tecnológicas en diversos escenarios. Obtenido de ESPE: https://journal.espe.edu.ec/ojs/index.php/Academia-de-guerra/article/view/VOL12ART13

Goodfellow, I., Bengio, Y., & Courville, A. (2016). Deep learning. MIT press.

He, K., Gkioxari, G., Dollár, P., & Girshick, R. (2017). Mask R-CNN. In Proceedings of the IEEE International Conference on Computer Vision (pp. 2961-2969).

He, K., Zhang, X., Ren, S., & Sun, J. (2016). Deep residual learning for image recognition. In Proceedings of the IEEE conference on computer vision and pattern recognition (pp. 770-778).

Hu, J., Shen, L., & Sun, G. (2018). Squeeze-and-excitation networks. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (pp. 7132-7141).

J. Riera, N., P. O., R. N. Verazay, A., Paz, F., Battezzati, V., Chuca, R., . . . Arjona, F. (2020). Técnicas de inteligencia artificial aplicadas a problemas de visión por computadora. Semantich Scholar.

Krizhevsky, A., Sutskever, I., & Hinton, G. E. (2012). Imagenet classification with deep convolutional neural networks. Advances in neural information processing systems, 25, 1097-1105.

Liu, W., Anguelov, D., Erhan, D., Szegedy, C., Reed, S., Fu, C.-Y., & Berg, A. C. (2016). SSD: Single shot multibox detector. In European Conference on Computer Vision (pp. 21-37). Springer.

Long, J., Shelhamer, E., & Darrell, T. (2015). Fully convolutional networks for semantic segmentation. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (pp. 3431-3440).

Redmon, J., & Farhadi, A. (2018). YOLOv3: An incremental improvement. arXiv preprint arXiv:1804.02767.

Redmon, J., Farhadi, S., & others. (2016). You only look once: Unified, real-time object detection. In Proceedings of the IEEE conference on computer vision and pattern recognition (pp. 779-788).

Ren, S., He, K., Girshick, R., & Sun, J. (2015). Faster R-CNN: Towards real-time object detection with region proposal networks. Advances in Neural Information Processing Systems, 28, 91-99.

Simonyan, K., & Zisserman, A. (2015). Very deep convolutional networks for large-scale image recognition. arXiv preprint arXiv:1409.1556*.

Simonyan, K., & Zisserman, A. (2014). Very deep convolutional networks for large-scale image recognition.

Wang, Y., & Yu, Z. (2020). Deep learning for image super-resolution: A survey. IEEE Transactions on Pattern Analysis and Machine Intelligence, 42(4), 789-809.

Zhang, R., Isola, P., Efros, A. A., & Heeger, D. J. (2016). Colorful image colorization. In European Conference on Computer Vision (pp. 649-666). Springer.

Published

2025-11-06

How to Cite

Trejo Villanueva, C. A., Hernández Lara, D., Juárez Velázquez, E. T., & Trejo Villanueva, C. E. (2025). Sistema de inteligencia artificial para la asistencia y corrección de técnicas de deportistas de alto rendimiento por visión artificial. RICT Journal of Scientific, Technological and Innovation Research, 3(6), 12–17. https://doi.org/10.5281/zenodo.17527815